Augmented Reality Development with Android-Based Marker Based Tracking Method on Learning Media

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Zulfahnii Indra, Idramsa

2022 AIP Conference Proceedings Vol. 2659 Conference paper Cited by 1 Quartile

Abstract

In this digital era. people are required to use technology in their daily life. Likewise in learning and teaching. The teaching ancl learning process will have a better quality if it is accompanied by technology used as a learning medium. Learning media is needed as an intermediary for teachers to minimize failure cluriiig the learning process. In addition, interesting ancl interactive learning media can help students absorb the material being taught, because in the learning process many students have difficulty imclerstandiiig lessons with conventional methods. One technology that is currently popular and developing is Augmented Reality. Aiignientecl Reality technology with marker base tracking method allows users to experience a virtual world that looks real with the help of additional tools. By using Augmented Reality as an alternative learning media, especially science material, it can become more interesting for students. Making this application is built using Unity 3D software. © 2022 American Institute of Physics Inc.. All rights reserved.

Affiliations

Department of Computer Science, State University of Medan, Medan, Indonesia; Department of Biology Science, State Umrersity of Medan, Medan, Indonesia