Mahmuddin, Abdul Hasan Saragih, Albadi Sinulingga, Ghozi Indra Waskita, Bessy Sitorus Pane, Syahputra Manik, Imam Marsudi, Dewangga Yudhistira
The purpose of this study was to examine small side games (SSGs), game experience learning (GEL), and conventional training techniques for technical and physical abilities. Materials and Methods: This study used three-group pretest-posttest design.. Participants were 60 13-14 year old male football players from one club, divided into 20 players for each intervention group. The research instruments involved passing and dribbling, while physical measurements included a 30-meter sprint, vertical jump, and a multistage fitness test. Data collection techniques include observational and field tests, as well as descriptive analysis, prerequisite tests, and one-way ANOVA tests assisted by SPSS version 23. Results: The findings of this study revealed that the significance values of passing were 0.530>0.05, dribbling 0.259>0.05, speed 0.339>0.05, jump height 0.620>0.05, and aerobic endurance 0.606>0.05. Conclusions: No substantial influence on technical and physical abilities was identified, with all three methods providing the same improvement. The limitations of this study include the duration, subject, and control group. Further research using a 10-week training duration is needed to achieve more optimal results.. Nevertheless, this research still has practical usefulness if adapted to the training objectives; Trainers should combine different strategies alternatively to provide more effective stimulus. © 2026 by the authors.
Universitas Negeri Medan, Indonesia; Universitas Negeri Surabaya, Indonesia