Juhriyansyah Dalle, Sutarto Hadi, Baharuddin, Nurlaila Hayati
Limited access to information due to the unavailability of internet connection in remote areas of Indonesia, especially in South Kalimantan, causes low mathematics achievement of students in junior high school, so still, require offline packages of learning such as interactive multimedia learning, therefore this study aims to develop interactive multimedia learning of pyramid and prism. The research was applied Luther (1994) method that consists of six steps: concept, design, collecting material, assembly, testing, and distribution, and for the development was using Macromedia Authorware. The result is an interactive multimedia learning pyramid and prism with following the description of the steps of developments. © 2017, Sakarya University. All rights reserved.
Department of Information Technology, University of Lambung Mangkurat, Jl. Brigjen H. Hasan Basry, Banjarmasin, 70124, Indonesia; Department of Mathematics Education, University of Lambung Mangkurat, Jl. Brigjen H. Hasan Basry, Banjarmasin, 70124, Indonesia; Department of Electrical Engineering Education, State University of Medan, Jalan Willem Iskandar Pasar V, Medan, 20221, Indonesia; Alumni of Mathematics Education Department, State Islamic University of Antasari, Banjarmasin, Indonesia