Sanusi Hasibuan, Muhammad Chairad, Tarsyad Nugraha
The purpose of this research was to explore the feasibility of using IT-based learning media products developed in a university’s Physical Education, Health and Recreation Department and identify the students' responses to this innovation. The research was a process of Research and Development (R&D). Researchers used the process outlined by Borg and Gall (1983) as modified by Sugiyono (2015). However, due to time constraints, this research did not include the seventh and final step of improvement. The target of this research was the lecturers and students who carried out the teaching and learning with Powtoon assistance at an Indonesian State University. Existing literature, observations, and questionnaires contributed to the data gathering, which involved expert analysis and student input. © 2020, Logos Verlag Berlin GmbH. All rights reserved.
State University of Medan, Indonesia